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Fabric sofa speed art
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My first speed art in blender.
Complete Modeling, Texturing, Lighting and UV Mapping.
Modern Interior Designing in Blender 2.79. You Can Create this Sofa in Simple Steps. All Materials are Created with Principled BSDF Shader. You can Learn Studio Lighting also in this Video. All Steps, Alert, Information and Warnings are separately given in this video. YouTube Video This Video Work Flow First Modeling Sofa Base Mesh, Sofa Cushion, and Pillows with Simple Step. After that, Set Studio Meshes and Temporary Light to it. Background and Floor Created in 16x16 Meshes. Create Material for Sofa Cushion, Sofa Base Mesh, Pillows, and Floor. Pillows and Sofa Cushion used Fabric Color and Normal map. And create some fake Bounces to it with Procedural Texture. Floor Material is completely created in Procedural Texture. After that, Set Studio Lighting to this Sofa. This Video Use 3 Area Lamps (Lights) for Studio Lighting. Left Side is ‘Light Orange Color’ Area Lamp, Right Side is ‘Light Blue Color’ Area Lamp and the top is ‘White Color’ Large Area L...
Studio Lighting is mostly useful for Demo Objects Rendering. This tutorial teaches you how to Set Perfect Studio Lighting to your Objects. We use 3 Area Lamps for this Studio lighting. First, we do Modeling part for this studio. After that, we create two side lamps with blue and orange colored. After that lighting, we create large to Base lamp (Large Lamps cast a smooth shadow for our objects). Large Light also reduces noise in Sampling (Rendering). After the modeling and lighting. Set Render setting to this Studio Project. After all thing, we do render this scene.
You can Create realistic Tree Leaves in Simple Steps with Blender 2.79. This Video Contained Simple Workflow. Low polygon mesh used to Create this Leaves. It decreases Render time. Blender Mesh - Planes are not Subsurface Scatter Properly. This Video Shows how do handle that Problem and Explanation. This Video first adds some add-one in a blender. import color image as plane after the setting add-one. Set light to it. after the lighting, Create the material of Leaves. Final Node Setup Download Texture Files After the Create Materials, set Environment map, Camera and set Sun to it. Now set Render Setup And Render the Image. Final Render Image Any Problems? Comment below.
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